public class Colonist extends Unit {
	public boolean buildHere;

	public Colonist(int _id, Player player) {
		super(_id, player);
		this.player = player;
		this.type = 1;
		this.offensive = 1;
		this.defensive = 1;
		this.armor = 1;
		this.movement = 2;
		this.moveDelay = this.movement;
		this.health = 20;
		this.maxHealth = this.health;
		this.rawUpkeep = 4;
		this.upkeep = rawUpkeep * 3 / 4;
		this.buildHere = false;
		this.clockStep = 0;
	}

	public String[] gettxtCommands() {
		String[] commands = { "Go to rally", "Decommission", "Build",
				"   Base", "   Farm", "Power down", "Power up" };
		return commands;
	}

}
